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Chronicles
of a Modern Pict
The Quest for Tablero

I crossed into the southern border of An
Tir with just enough time to check into a cheap Ashland motel before
buying a ticket to the afternoon showing of The Tempest. My parents
once lived just over the border in Yreka, and it was the summer highlight
and my youthful ritual to frequent the live performances of the Oregon
Shakespeare Festival.
In the morning under rainy skies, I had
only a 3-hour drive remaining to reach the Barony of Adiantum,
and the site of the An Tir West War! I wanted to attend my first
out of Kingdom event in a nice place, one that would give me a diversity
of experiences. I read that the An Tir West was a large war, situated
on a beautiful site on the banks of the Willamette River in Eugene, Oregon,
and offering the social equivalent of Estrella War with two major Kingdoms
duking it out on the war field. After the encouragement of my friends
Lord Donal O'Brien and Lady Qara Unegen, both veterans of this war, I
packed my encampment into the Trooper and ventured north. I was actually
a couple of days early, thinking that I could stop by the site and throw
in my volunteer hand for whatever might be needed. I've learned in my
short time with the SCA that our big Caidan wars require at least a couple
of days of on-site preparation before the gates can open, and volunteers
are always welcomed.
Arriving at noon, I stood looking over a
locked gate at about a dozen cows placidly grazing between huge brambles
of blackberry shrubs, close cropped pasture, and a heck of a lot of cow
pies. According to my pre-registration directions, this had to be the
place, but there was not a single person in sight, not a privy (or biffy
as they called them up there), road sign, or evidence of anything to hint
that in less than 48 hours there would be a war with over 3,500 people!
Since the cows didn't need any help, and I was without computer to try
to contact the local autocrats, I decided to continue north to rendezvous
with friends in Corvallis, and would return on Friday morning for the
opening of the war.
By 8 am there were about 300 cars aligned
into 6 parallel rows, not dissimilar to a Grand Prix racetrack just before
the checker flag gets waved. The rain had stopped the day before but the
cloud cover and the moisture made it feel like those misty October mornings
on Prado Lake. Numerous groups of people were talking, some were supervising
kids with boffers, while others were playing chess on the hood of their
cars, or just waiting in their seats for the gate to be opened. I waved
across several rows of cars to Master James of the Lake when he and his
Lady rolled into their place in the queue, while thinking that there will
be a few folks attending from Caid that I know.

Darth Maul
My truck was parked behind an old Volvo
station wagon with Oregon plates, stuffed to the gills with gear, and
overflowing its roof rack. I said hello to the owner, a tall and jovial
fellow with thick curly brown hair that reached nearly down to his waist,
thick glasses, and a great laugh. He wore a black T-shirt with a weathered
picture of Darth Maul, stretched tight over a bulging belly, giving the
evil Sith lord a decidedly 3-D look. I shared with him that I was an outlander
from Caid, and a newcomer to the SCA, and being that this was my first
out of kingdom event asked what I might expect.
It turned out that Lord Adric of the Argent Flame was local to the Barony
of Adiantum (Eugene), and that his household, the Argent Flame, was one
of the many groups of volunteers who had been beating back the blackberry
thicket that had nearly completely assimilated the old orchard that once
stood in this place. The site was not much different than a labyrinth,
with more than a hundred narrow tunnels leading to cleared out pockets
large enough for small to medium sized encampments. The largest open spaces
were reserved for the merchant's row and the Royal courtyard, while the
remainder of the site randomly wove between trees and walls of blackberry
brambles on roads that were paved in wood chips and sawdust. Without knowing
the site, one could easily spend a couple of hours exploring all the possible
spaces, while those in the know claimed their rightful territory. Suspecting
that I was clueless about land grabbing, Adric invited me to take a 20'
by 20' space adjacent to their campsite that belonged to his clan, and
to of course participate in his household's fun and games. I reluctantly
agreed, not really knowing what I was getting into, but instinctively
feeling that it's better to make friends right off the bat when I am likely
to already be way over my head. At 9 am sharp the gates were opened, and
by sure luck I was in the first batch of the first row of vehicles to
be allowed to enter. We wound our way past a huge field that was to become
the parking lot, past an old and dilapidated barn, and to the constable's
point where we were asked if we knew where we were going. I waved at the
"traffic Lord" and pointed to Adric's Volvo and said, "I'm
with him" wondering to myself if I was in fact a little crazy.

Pictish encampment
Setting up a period encampment involves
about ten times as much work as pulling out one's dome tent, throwing
in the sleeping bag, and hitting the food court. During the 3 hours it
took for me to unload, unpack, and put up my two small pavilions, assemble
furniture, roll out carpets, hang lanterns, organize the kitchen and shower,
etc., I had time to contemplate the advice given to me by Donal before
I departed, "they play a period game in An Tir called Tablero,
which can be a lot of fun. Everyone plays it, and all you need to do is
bring two bottles of beer, or mead, and they will teach you the rules.
Of course you may not understand the rules after the drinking begins..."
Tablero -- it sounded interesting, so while taking a break I asked
my new friend what is was all about, and he started laughing as he reached
for the medallion he was wearing around his neck and showed it to me.
It was inscribed with the title of "Tablero Champion of the Principality
of the Summits" and on the back of it was attached a permanent
bottle opener. Somehow I had hit the mother load of Tablero knowledge,
and he was camped right next door. I also realized that close proximity
to Adric's household was going to be very interesting. Then he started
laughing again and told me to come by at night, they would be playing.

Lady Acacia Gryffyn's beautiful
Tablero board
What little sleep I had that night was interrupted
by surreal nightmares of Lewis Carroll-like white rabbits dressed in tunics
and raising shot glasses while screaming at the top of their lungs "TO
THE QUEEN, TO THE QUEEN..." As I gradually regained consciousness
the voices of the toasting rabbits morphed into the cries of a two year
old child in the pavilion next door to mine. Down in the primal recesses
of my reptilian mind a voice not un-like that of Darth Maul told me "NEVER
play Tablero with ginger mead!" I will certainly heed that advice
in the future.
It is amazing how the sound of my hand crank
coffee grinder can resemble the tightening chains on a rack in the Tower
of London. With each turn of the crank, agonizing bolts of pain shot through
my brain as I considered abandoning this masochistic plan by crawling
to the food court where someone can be PAID to administer a drip
I.V. of double espresso. By some miraculous Herculean effort I got my
brain reattached to my body, showered off the remaining residues of Tablero,
and made my way to the war field.
If you are new to the SCA, and intrigued
as I am by the fighting but reluctant to jump immediately into the fray,
then I recommend becoming a marshal. You just can't beat the view unless
you happen to be carrying a weapon. Someone on the Caid list mentioned
that they party late in An Tir and everyone is slow to arrive on the war
field. I took that to mean I could be 30 minutes late to the marshal's
meeting, which was to commence at 9 am. By 10 am the marshal of the field
and the two kingdom earl marshals finally showed up, and it wasn't until
about 11 am that we actually began the armor inspections. Apparently there
was a lot of Tablero going on last night!

simulated Barbie bolts
They do things a bit differently up in An
Tir, having their own kingdom rules, as we do in Caid, concerning armor
and weapons. Because this was a two-kingdom war, the marshals from their
respective kingdoms were responsible for inspecting their own warriors.
I looked around for a Caidan warrior who I could inspect, and as it turned
out my friend, Duke Dietrich von Vogelsang was fighting for An
Tir at the request of our Queen Kissa. I met Dietrich a little
more than a year ago when he and I marshaled a field together at a Gyldenholt
tourney, and he has always been a source of inspiration for me. While
assisting the An Tir marshals with their inspections I noticed an archer
pass by who was carry a rather unusual quiver of combat arrows. I asked
the An Tir marshal I was working with, "Who was inspecting the archers
today?" He said that since each combat archery war band could inspect
their own troops if there was a senior marshal in their group they probably
inspected their own people. So I walked over to the fighter and asked
her if I could look at her arrows. Each arrow was tipped with the plastic
head of a short shorn Barbie doll, each with color highlights that resembled
the same hairstyle as the archer. I could easily pull the Barbie head
off of the shaft, and there was no padding or glue to hold it in place.
I showed the archer how Barbie could easily slide between the grill of
a helm, and how dangerous it would be if one of the un-padded arrows made
it through the face grill, with or without its warrior Barbie effigy.
Fortunately the archer agreed that they were dangerous and would remove
them from the field (please note that these arrows would not be legal
in An Tir, or in any Kingdom for that matter) of course this was not
the last time I'd see the little Barbie's from Hell.

King Davin of An Tir
The castle in the center of the war field
was impressive to behold! Constructed out of wood and painted to resemble
a rock wall, the two large towers were connected by an archway that could
handle the weight of several people. Surrounding the "rock work"
was the traditional hay bale walls and keeps, bridge, and a clever moat
made from blue tarps. When the call to arms was made and all of the warriors
assembled in front of the castle, the two Kings, Davin of An Tir, and
Fabian of the West, climbed into their respective turrets and began an
interchange that was quite hilarious. Eventually their majesties got around
to describing the complex war scenarios, but during this time I couldn't
keep my eyes off of their crowns! We are not talking just crowns, but
CROWNS ON STEROIDS. After the discussions on the Caid list about Duke
John's beautiful new Caidan crowns, and the questions as to why the old
ones were not good enough, I gazed upon two different crowns that blatantly
demonstrated why our old Caidan crowns just had to go.
The An Tir forces basically annihilated
the forces of the West, which I understand is not always the case, since
it was often mentioned that An Tir is considered the underdog Kingdom.
After two rounds of open field butchery, the next scenarios involved a
bridge and keep battle. These scenarios were complicated by a storybook
war, random and lucky draws, and secret battle plans. Having little experience
with these forms of tactics I felt a wee bit clueless. I was lucky that
two of my fellow marshals were knights, and one a duchess and baroness
from the West, so I was assisted in my attempt to grasp the strategy.
While one particular bridge battle was in progress, an unusually loud
"thwack" sound was heard and an immediate call of HOLD
rang out. Another voice yelled, "Look at the Castle!"
Our group of marshals was shocked to see an arrow stuck into the wooden
wall! There was no blunt or padding of any kind, and the shaft was sharp
enough to stick into the castle wall. From the distance that I stood to
the castle wall, the arrow looked vaguely familiar. The hold was followed
by a recall of all lights weapons from the field except for tennis ball
cross bows, and then the scenario was resumed. Fortunately no one was
injured. Later that afternoon, I discovered a decapitated Barbie
head near the castle wall and reported this to the Marshal of the Field.
War is Hell, and as the saying goes
this one was no different. The hot sun and high humidity took its toll,
and by days end we were all, fighters, marshals and water bearers included,
ready to call it quits and cool down. An Tir was victorious, and the King
of the West led the final battle until he was summarily shot in the head
by an An Tir archer -- long live the King! There was a lot to do that
afternoon, what with court, nearly 100 merchants, exploring encampments,
or taking a quick dip in the Williamette River.

Highland Piper
The An Tir sun does not set until just nigh
on 8 pm, and twilight persists for another hour and a half. There was
plenty of time to make a late dinner, attend court, and prepare for a
night of activity that would blend without stop until dawn. Sitting in
my camp after dinner, sipping a delicious apricot mead, I could hear across
the land six distinct drumming circles, perhaps two pipers, and the echoing
toasts to the Queen from the evening's first Tablero games. My list for
the night included attending the Bardic competition, joining a drum circle,
exploring the events taking place in several of the huge households (including
a kissing slave auction in a pirate camp), and eventually ending up at
Adric's Tablero table!
The drum circle I chose was close to my
encampment and on the way to Dark Wood, the primary stronghold of the
Westies. The eight drummers were extraordinary (as were the dancers),
and it took me quite a while to gain the confidence to merge my beginners
experience into their far more advanced renditions. As it was, my coordination
was greatly enhanced by the Celtic couple that kept filling my goblet
with their home brewed barley wine. The surprise of the circle occurred
whilst in the middle of a complex melody a piper appears out of the firelight
and begins playing a traditional Scottish tune all the while remaining
in rhythm with our decidedly Middle Eastern style. Scotland meets Baghdad,
An Tir style!
The ebb and flow of energy of the An Tir
West war has become an intoxicating experience, and one I will sorely
miss. There is a lot I cannot remember, but what remains are vivid memories
of new-forged friendships, clean air and verdant landscape unmarred by
mundane artifice, and an overarching sense of primal medievalism and timelessness.
There is no doubt in my mind that my worldview of the SCA was greatly
expanded by this experience. HUZZAH!
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